This week’s lecture looked at audiences,
considering technology and the impact on consumption. When digital television
came about it meant that there as an end on the restriction of what audience
members could see, it gave the opportunity for diversity along with a chance
for audience members to interact with texts that they consumed. An example of
this is 'Homocide: The Second Shift' this example is taken from the key reading
of Everett where he talks about the website for the show, 'the site also gave
web users at home the ability to sift through audio and video clips of the
evidence itself, to interview the suspects, and to play an online version of
the very arcade computer game that detectives of both shifts had played in the
analog and digital worlds.' (Everett and Caldwell 2003, 128)
This relates to how technology has changed the way we consume
film and television with the idea of synergy. Making texts available to us on a
range of platforms for us to view in our own time. Digital TV has essentially
changed the nature in which we watch television. From my own perspective, I use
my phone and iPad much more to engage with and consume media rather than
sitting and watching the television at the exact time that a programme is
shown. Especially now due to smart phones having the ability to everything it
makes media consumption a lot easier and a lot different to what it used to be.
Here applies the term of 'second shift aesthetics' which is
described as 'a growing and ubiquitous world of digital that employs
traditional and modified "programming strategies" in the design of
everything from interface and software design to merchandizing and branding
campaigns.' (Everett and Caldwell 2003,132) This ties in with my experience of
technology as content is now led by audience due to it being available on multi
platforms, 'media users can digitally go to almost any content, via multiple
channels, at any time of the day or night.' (Everett and Caldwell 2003, 136)
Content has become much more diverse and audience based leading audience to
have some share hold of power due to interactivity.
In interesting area of research to look at for the development in
technology would be how on demand services have become more popular over the
years and how more and more channels are offering on demand services online due
to the popularity. It would be interesting to see how the audience use these
services and what makes them so popular. This analysis would focus closely on
the needs of audience and what appeals to them.
Bibliography
Everett, A and Caldwell, J (Eds) (2003), New Media:
Theories and Practices of Digitextuality,
Routledge, London and New York - pp 127-144.